{"service":"AssetCheck x402 API","version":"0.2.0","free":true,"purpose":"Deterministic game asset QC for sprite validation, texture validation, asset pack preflight, release validation, duplicate asset detection, file collision detection, game asset packaging, and generated asset QC before an agent ships a build.","sampleRequest":{"files":[{"path":"sprites/hero.png","size":4096,"width":64,"height":64,"hash":"sha256:example"},{"path":"sprites/enemy-sheet.png","size":8192,"width":128,"height":64,"hash":"sha256:example-2"}],"options":{"tileWidth":32,"tileHeight":32,"requirePowerOfTwo":false}},"sampleResponse":{"schema":"assetcheck.agent.receipt.v1","status":"PASS","generatedAt":"2026-09-16T06:20:36.003Z","summary":{"files":2,"images":2,"bytes":12288,"failures":0,"warnings":0,"info":0},"issues":[]},"payment":{"protocol":"x402","priceUsd":"0.001","network":"eip155:8453","payTo":"0x706f87859fb30f8c9c91c71a5b9452accc66bfb1"},"docs":{"manifest":"/.well-known/x402","openapi":"/openapi.json","llms":"/llms.txt"}}